Minecraft static mob-model rollout Selected models and textures from Mineclonia mobs_mc contributors. https://codeberg.org/mineclonia/mineclonia Pinned revision: 5258bf22599f0d9ca4cf7dad258acc0a91bdb23a Pinned release: 0.123.0 / ContentDB 37652 Archive SHA-256: 3f2255d5dffcff44d726e38f64a8362932281fb270976c753be375bdcc1aa1fa Models by 22i are GPLv3. Exact upstream B3D sources accompany the offline static-geometry adaptations under source/. Textures have file-specific terms recorded in LICENSE-media.md; the selected textures are Pixel Perfection derivatives under CC BY-SA 4.0 unless that record states otherwise. README.md and CREDITS.md preserve contributor credits. The rollout extracts the reviewed visible base-texture surface from the first model mesh in its standing pose, mirrors its Z axis for the browser, centers it, and normalizes its largest dimension to 1.5 world units. It does not copy animation code or empty equipment/overlay surfaces.